All tagged design

Modern boardgame design

Compare a modern boardgame like, say, Blood Rage to a classic like Risk.  At first glance, they appear similar: both see you moving armies across a map to conquer territory, fight one another and, in the process, probably ruin a couple of real-life friendships.  So what’s the point?  Why play Blood Rage when you can get the same experience through your battered, ancient copy of Risk?